Experiments
A collection of technical explorations, generative art, and creative prototypes.
generative art
Flow field
Creating generative art by using a flow field algorithm and using noise and agents to create wave-like patterns.
generative art
Triangles
Using iterations of simple shapes, adding different configurations, shading and colouring to create a more complex results.
behaviour
Flocking
An implementation based on the Boids article by Craig Reynolds.